What the pipeline does
Upload a .glb on the Catalogue screen. Three builds come back, and they
come back independently — the card says which are ready rather than
showing one shrugging “processing” over all three.
| Build | What it is | Used by |
|---|---|---|
web |
Draco geometry, KTX2 textures | the configurator in a browser |
android |
GLB for Scene Viewer and WebXR | AR on Android |
ios |
USDZ | Quick Look on iPhone and iPad |
The eighteen checks
Section titled “The eighteen checks”Scale, pivot, bounding box against the declared size, sockets present and named, socket orientation, material slots, texture budget, triangle budget, loose geometry, normals, and so on. A failure names the problem and the next step.
Two of them are fixed for you if you ask: an oversized texture is downscaled, and a model in centimetres is rescaled. Nothing else is touched — a pipeline that quietly moves somebody’s pivot is a pipeline that ships a wrong model.
Timing
Section titled “Timing”A cabinet-sized module takes under a minute for all three. A large scene with many textures can take five. The card shows each build as it lands.
Getting them back out
Section titled “Getting them back out”Every original and every build is downloadable from the catalogue, one file or the whole set. Your models are yours, and leaving does not cost you them.